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DayZ Devblog 5 February 2013

Posted: Tue Feb 05, 2013 9:53 am
by [TBC]Doma

Re: DayZ Devblog 5 February 2013

Posted: Tue Feb 05, 2013 2:16 pm
by MegaLondon
Pretty boring.

Re: DayZ Devblog 5 February 2013

Posted: Tue Feb 05, 2013 4:19 pm
by Silva
Gief alpha now!

Re: DayZ Devblog 5 February 2013

Posted: Fri Feb 15, 2013 7:06 pm
by studebaker

Re: DayZ Devblog 5 February 2013

Posted: Sat Feb 16, 2013 9:08 am
by helgrrr
I WANT'S IT NOW GEEF

Re: DayZ Devblog 5 February 2013

Posted: Sun Feb 17, 2013 4:09 pm
by studebaker
helgrrr wrote:I WANT'S IT NOW GEEF


I know you just want to run Silva over again.

Re: DayZ Devblog 5 February 2013

Posted: Mon Feb 18, 2013 8:21 am
by helgrrr
Yes, and the only way to get him back in the game for me to do that is by getting this standalone out. :D

Anyway I have a new party trick now with grenade launchers just ask Jan :mrgreen:

Re: DayZ Devblog 5 February 2013

Posted: Mon Feb 25, 2013 11:51 am
by Ahnull Bahrd
I've read all the walking dead series in the past 3 or 4 days and I'm an eager beaver for this standalone client now..